"Escape from Takov" new update: AI "reduces intelligence" player gaming experience greatly improves

Sep 15 2025

  Warstate Games updated Escape from Tarkov on September 12. This update mainly adjusts the behavioral mode of enemy AI and lowers the performance of AI recruitment that is considered too powerful.

This game is a hard-core search and deflation first-person shooting game covering PvPvE elements. The AI ​​in the game has been criticized by players for being too powerful. This game contains the chance of body parts. As in reality, when hitting different positions of the body will have different side effects, while hitting the head will have a high probability of death on the spot.

  The AI ​​in "Escape from Takov" often hits players head-on and eyes when they meet, sending players back to their hiding place, causing players to lose a lot of equipment and supplies. The AI's range of enemies is also quite amazing. It is too amazing that it can be discovered even if it is clearly out of the AI's vision.

  In this case, the game underwent a technical update on September 12. This update mainly adjusts the behavior patterns of enemy AI, such as improving the detection mechanism of targets behind opaque obstacles in specific situations. In addition, when no player is found for more than 15 seconds, the AI ​​will no longer aim at the head; when the enemy is discovered for the first time, the time required for AI to aim is also extended. Overall, the aiming ability and enemy recruitment performance of both have been reduced.

This AI behavior update will be applicable to snipers of all difficulties, SCAVs, Raiders, Mutinants, PMCbots, as well as their escorts. However, some leaders such as Zyryachi, Bigpipe, Birdseye, Knight, etc. will still maintain a wide field of vision and rapid response ability, and maintain their position as a strong enemy.

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