Former BioWare producer suggests that Mass Effect team not forget about Dragon Teng 4
Former BioWare senior producer Mark Darrah recently gave profound insights into the current status of the studio and the direction of classic IP development in an exclusive interview with YouTube blogger MrMattyPlays. He suggested that the Mass Effect team should use the R&D process of "Dragon Age 4: The Shadow Guardian" as an important reference case, and bluntly said that "the team needs to use "Dragon Age 4" as a mirror to clarify which issues must be avoided."
When talking about specific strategies, Darrah proposed: "I encourage the Mass Effect team to transform the experience of Dragon Age 4 into a bargaining chip to gain organizational support - regardless of the actual situation, this can become an effective means of gaining resources."
It is worth noting that this former developer praised its "combat system that is enjoyable" before the release of "Dragon Age 4", but his analysis of the market cold of the game was quite sharp: he pointed out that the core team of the "Dragon Age" series was in a state of turmoil for a long time. Although EA promised to provide more support after the release of "Mass Effect: Andromeda", it eventually transferred resources to the "Anthemum" project, resulting in the failure to fulfill its promise.
This interview reveals the deep challenges facing BioWare in project management and resource allocation, and also implies the mechanism contradictions that need to be vigilant in the development of classic IP sequels.