"Defaultless Contract" version 11.02 update details: Engine upgrade, bug fix, etc.
Ritou Game recently disclosed details of the update of the version 11.02 of "Defying Contract", and the core upgrade focuses on engine iteration and stability optimization.
First of all, the game engine jumped from Unreal 4.27 to Unreal 5.3 version, improving operational efficiency by optimizing the underlying architecture and laying a technical foundation for subsequent content development. It is worth noting that the capacity of this update exceeded previous estimates.
Secondly, the issue of overlapping HUD light weapons and heavy weapons UI was fixed. And targeted solutions to multiple character skills triggered exceptions and visual bugs.
The map details have also been improved: fix the collision volume and path algorithm defects of the three competitive maps. The problem of misalignment of the hero skill name layout of the PC status panel has also been fixed
This update is through engine upgrade and systematic tuning, aiming to provide players with a smoother competitive experience, while also reserve technical space for future content expansion. The specific optimization effect can be verified through actual game experience.