"AC Shadow" is major update at 10 o'clock tonight: new game +, level limit increased!
Recently, Ubisoft released an update announcement for the 1.0.7 version of "Assassins Creed Shadows", which includes "New Game+", upgraded level caps, new trophy/achievements, as well as a series of balance adjustments and bug fixes. The size of the update package on the Steam platform is about 9GB and will be launched at 10 o'clock tonight.
Assassin's Creed: Shadow" version 1.0.7 update content:
New Game+
New Game+ Mode has been added
After completing the main story at any difficulty, you can start the new game, while retaining all the skills, equipment, allies and hiding place progress collected during the first pass. After completing all the journeys of Naoe, Yasuke and Sujiro, you can start a new game+ journey through the Memory menu in Animus.
After completing a new game+, you will get Whisper of Gold and Dragon's Gold! Brand new Golden Legend Long Katana and Legend Katana, which have unique abilities inscribed.
Let your feudal Japan journey continue to advance - through the new game+, you can restart your adventure up to 8 times! With each entry into the new game+, you will face stronger enemies, tougher challenges, and tests of your ninja and samurai skills.
The knowledge level and upper limit of level are increased
Be ready to break through the limit! We have increased the level cap from level 60 to level 80, which means the enemy will be stronger, with more sophisticated tactics and alertness – this will require you to react faster and have better strategies.
To deal with this increasingly severe threat, we have also expanded the knowledge level system to level 9 and 10, allowing players to unlock and develop a wider range of skills, passive abilities and combat skills to become stronger.
New game+ is waiting for you to challenge! But before embarking on a new journey, you can upgrade Naoe and Yasuke's passive abilities and skills first! Players will gain 1 new level at multiple nodes in their specialty skills and 10 new level for all existing knowledge passive abilities to gain stronger combat power.
Although the skills are strong, they also need help from powerful tools! The Blacksmith shop can now go up to level 4, allowing players to upgrade all weapons and equipment to level 80 to gain an advantage in dealing with upcoming strong enemies.
Along with new levels and ranks, there are three new achievements and trophys waiting for you to unlock:
Enjoy the Ride: reach level 80
Stars Unseen: reach level 10
Worth its Wait: Obtain the Golden Katana and the Golden Long Katana (by completing the story in the new game+).
Other key content
As the support for the M4 chip is improved, the performance warning on the MacBook Air has been removed.
Fixed an error in the "Show UI" prompt that it is visible in preview mode in photo mode, which affects players using screenshots of native systems.
Single items in the store will now have their own separate pages.
After the previous version 1.0.5 fixing the breakup problem, Seungri no longer disappears from her hiding place.
Balance adjustment
Adjust the amount of money obtained in the transaction. It costs less to buy items, and it takes more to sell items.
The number of resources obtained by decomposing items has been increased.
Slightly increase the amount of production materials required to upgrade items.
Rebalanced the season-end treasure chest rewards and increased the number of crafting materials and hiding resources.
The "Scattered Scatters" in the Iron Cannon skill tree has been upgraded, with its basic damage increased from 25% to 50%, and its damage will now be further increased by other "Broken Armor Shooting" upgrades.
Allies will now gain more health and damage as the player level increases.
Ronin enemies now have 4 health bars (formerly 3).
Problem fix list
General
The cultural discovery near Jiaoye City can now be correctly displayed in the encyclopedia after observation.
Revised Naoe's martial arts dialogue in Wakasa Kingdom.
Added the "Black all as read" option to the encyclopedia menu.
Added a level selector for the knowledge path.
Fixed an issue where "Strong Endless" trophy occasionally cannot be unlocked after obtaining each type of legendary equipment.
Game play
Solved the problem that players may be stuck outside the Animus wall in the "Revenge" mission in Tsuka Castle. ——Come back soon!
Fixed the issue where players might be stuck in a room in Saga Castle.
Fixed an issue where players might get stuck when leaving the Palace Waterfall warehouse.
Fixed the issue where players might get stuck in the rocks in the small hillside area.
Fixed the problem of Naojiang's rage burqa.
Genzaburo's iron cannon master came back after lunch and now appeared in Kashe Shrine.
Fixed an issue where some game progress would lead to some cross-platform progress achievement errors if some game progress was performed on MacOS.
Skills & Upgrades
�The problem of the reduction and upgrading of the "Sword in the Sleeve" skill cooling time has not taken effect.
Fixed the issue where the "Super Perception" ninja upgrade did not correctly increase the damage of additional props.
Fixed the issue where the "Night Walker" Assassin's passive ability did not provide damage bonus at night.
Fixed the issue where the "Endless Fire" short knife upgrade incorrectly gave the "Breath Holding" upgrade effect (and vice versa).
Fixed the issue where the "Revitalized Kill" short knife upgrade only took effect in the stabbing part of the action, but not in the throwing part.
Fixed the issue where the "Iron Cannon Power" iron cannon upgrade only takes effect on automatic follow-up shooting and does not take effect on the iron cannon melee swing.
Fixed the issue of minimal or ineffective in increasing adrenaline acquisition when increasing the amount of dialing, parrying and dodging.
Fixed the issue of getting less adrenaline for harmful assassin than successful assassination.
Fixed the issue where the "Ability Damage" knowledge tree node is invalid at level 1 or above.
Fixed the issue where the "State Damage" knowledge tree node is invalid at level 1 or above.
Fixed the problem that the "Fuse Damage" knowledge tree node is invalid at level 1 or above.
Fixed the issue where the debuff effect lasts for civilians than for enemies.
Fixed the issue where the damage reduction feature did not take effect on certain enemy projectiles.
Fixed the issue where the "bee wave" iron cannon was wrongly assigned random characteristics rather than its legendary characteristics.
Fixed the issue that when equipped with Naojiang's "Dead Robe" light armor, all props could not exert any accumulation effect.
Visual effects and images
Fixed various environmental problems such as floating trees and rocks. ——Cheer, nature lovers!
Fixed the problem that the glowing eyes were abnormal when the weapon "Shan Gui Golden Rod" was closed.
Fixed the issue where the Ichikki banner in the hiding place does not match its preview image.
Fixed a crash problem that previewing the appearance of the hiding place when applying "Dragon Scale Tile" to buildings.
User Interface
Chanrikyu's database entry now shows the correct picture.
Fixed the issue where setting HUD visibility to "Disable" and then switching to "Enable" would cause some HUD modules to be invalid.
Fixed the text description issue of the "Ignore Armor" long samurai sword upgrade: it showed 100% armor penetration, but it was actually only 50%.
Fixed the text description issue of the "Sharpshooter Hand" iron cannon upgrade: it showed 100% armor penetration, but it was actually only 50%.
Fixed the text description issue of the "Smoke" prop upgrade: it showed that the radius of the smoke bomb was increased to 10 meters, but it actually only increased to 5 meters.
Fixed the text description problem of the "Ultimate Shock Wave" gold rod upgrade: it showed 167%, not 67%.
Fixed the problem of "Advanced Assassination" icon being too large.
The description of the "Advanced Perception" assassin's upgrade has been adjusted, and its residual effect duration is now displayed in seconds.
Adjust the description of the "Time Control" bow and arrow upgrade, and now displays the duration of its slowing time in seconds.
Localization
Fixed German localization in the "Rescue Special Guests" mission.
Fixed an error in the German translation where "After killing, the damage to hit next time increases by 50%" engraved.
Fixed the issue of misspelling of the "Cristão" entry in the "Gillizhidan" encyclopedia.
Task
Fighting for Career: Fixed the issue that Kei Kimura could not be killed because the third attack phase was not triggered. ——Why are you just immortal?!
Butterfly Man: The position of the paper dealer has been adjusted.
Confronting Koga Rift: Fixed the issue where the player was unable to complete the task due to Katsuhime's disappearance. ——Can girls take a break?
Yinuo Qianjin: It solved the problem that the servant did not respond to the interaction. ——It’s really rude.
Seeking peace with Buddha: Fixed the problem that players were unable to continue the mission because they were unable to interact with Jingxian Dharma Bridge.
Fixed an issue where killing all Genzaburo soldiers before encountering Koshiro would hinder their mission progress.
Deadly Glory: Fixed the issue where players were unable to advance the task because Isesaki was stuck in place.
Go home: Fixed the issue where players could not complete the task after killing targets in version 1.0.6.
Platform-specific fix
PC
"Critical Strike" achievement can now be unlocked correctly.
Fixed the "manual" translation error in the Chinese version of HUD settings.
Fixed a spelling error in the German version of "Favorites" achievements on Steam and Ubisoft Connect.
Mac OS
The inscribed can now be correctly obtained when picking up legendary weapons.