"Strange Hunter" foreign media trial review: series of major innovations may become new milestones
Recently, the internationally renowned game media DOT ESPORTS released a trial review about "Monster Hunter Wilds", praising it as a major innovation in the series. During the trial event, game director Yuya Tokuda and producer Ryozo Tsujimoto personally came to communicate with the players. They emphasized that the core concept of this game is to give players the right to hunt and explore freely in a dynamic environment.
The most eye-catching feature of "Monster Hunter: Wilderness" is its open world design and seamless map conversion mechanism. This design means that players can enjoy uninterrupted hunting journeys without frequent return to the camp, and can choose hunting objects as they wish, greatly enhancing the freedom of the game and the immersion experience of the players.
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The game also innovatively introduced a dual weapon system, where players can carry their main and secondary weapons at the same time. Although this may give some players who are accustomed to single-weapon combat a slightly challenge, the producer made it clear that dual weapons are not mandatory equipment, and players can flexibly choose to equip a single weapon or be flexible in combat according to their combat style and preferences. Switch weapon combinations.
The editor who participated in the trial gave high praise to the game's freedom of choice and immersion. He said that in the game, he can act as he pleases, explore the place he likes, and witness with his own eyes how the world is based on Every decision he made changes dynamically.
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"Monster Hunter: The Wilderness" is undoubtedly an epoch-making work. Its exploration and attempts in the construction of open worlds and the freedom of gameplay have all shown extraordinary courage and innovation. If the trial experience can truthfully reflect the ultimate quality of the game, then this work is very likely to become a new milestone in the Monster Hunter series.