"Death Stranding 2" was praised by foreign media: the most moving loneliness connection in 2025!
In the lonely world of "Death Stranding 2: Above the Beach", people maintain the most wonderful distance. You can't see other players, but you can feel their ubiquitous warmth: it may be a ladder that suddenly appears on the edge of a cliff, or a rain sheltering pavilion standing quietly in heavy rain, or even a bridge across the canyon. These gifts from strangers constitute the game's most unique "asynchronous online" experience.
Recently, foreign media editor Zack Zwiezen shared a moving game moment. He ventured deep into the BT area in "Death Stranding 2: Over the Beach", seeing the exoskeleton's power running out, the heavy cargo could crush him at any time. Just in despair, he climbed over the hill and found a glittering refuge - a lifeline left by a player he had never met. The ecstasy of his rescue made him crazily click on the PS5 trackpad and express his gratitude to the stranger with a series of "likes".
This is the unique "like economics" of "Death Stranding". In this world, becoming an "Internet celebrity" does not require sensation, it only requires putting a ladder in the right place or building a safe haven. Unlike the intrigues on real social media, there are no advertisements, no algorithmic manipulation, no malicious attacks, and only the purest mutual assistance between players. Even if someone piles up buildings at the gate of the node city to get likes, it is just a clumsy attempt to help others.
Of course, this utopian social system is not perfect. Sometimes you will encounter ladders pointing to nothingness, or crossroads filled with signs. But compared to the carefully designed anger and anxiety on real social platforms, these small inconveniences are so cute that it is heartbreaking. In this world shrouded by BT, players rebuild trust between people in the most primitive way.
Maybe the social system of "Death Stranding 2" cannot change the indifference of the real world, but it does open a window for us to give us a glimpse of a better possibility: there, likes are not a vain unit of measurement, but a well-intentioned currency; there, the only way to become a "Internet celebrity" is to be a good person who is willing to help others. In this era full of algorithmic manipulation, such a social experience is as beautiful as almost luxurious, but it is so real that it makes people cry.