"Ghost Warrior: The Way of Sword" new details: Non-Open World Multiple Attack Methods!
Recently, the producer of "Onimusha: Way of the Sword" by Yoshito and Nijiui shared some new details about the game in an interview with Japanese media Famitsu.
When asked whether the difficulty selection function would be added, Mushi said "not yet decided" because they hope that action game enthusiasts can fully enjoy the game and avoid the high difficulty of the game making players feel frustrated. He also mentioned that this game is not an open world and the story will unfold as the players gradually advance the levels.
Erping added that in addition to the rich fighting and adventure elements, the game will also add some "brain-stimulating" gameplay, which may include puzzle solving and other content. Additionally, the protagonist can use a variety of attack methods, but the sword will remain the main weapon in the game.