"kick off! Rematch's goal is to solve the "split" of FIFA

Jun 24 2025

  Although it is a football competitive game, "Take! The developer of Rematch emphasized that this work is by no means a simple replica of "FIFA", and the two focus on presenting completely different football experiences.

Creative Director Pierre Tarno revealed to the media that this work created by Sloclap is designed to enable players to become extraordinary athletes and focus on conveying the "high-pressure sense of presence in football". The team tries to capture the "the most core charm of the sport" - this is reflected in the game's 5-player mode, where players only control a single character, rather than the traditional 11-player team management.

Tarno pointed out that the team's control mechanism makes FIFA "a sense of separation from the real kicking experience", which is exactly "Take-up! Rematch》 focuses on solving pain points. His colleagues used exquisite analogy to distinguish the two: "FIFA is a football match simulation, while we are a player experience simulation. The former focuses on precise tactical deployment, while the latter restores the real touch of being in the green field."

  At the time when Sloclap officially announced that the number of independent players on the platform reached 1 million on the day of the official release on June 19. The development team was grateful, and also expressed that it was working hard to repair and improve the game.

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