The first update of "The First Berserker" is launched: UI interface optimization and bug fix!
Recently, the DNF derivative action role-playing game "First Berserker: Kazan" has ushered in its first large patch. This update covers many aspects of optimization and improvement, including balance adjustment, UI interface optimization, and fixing a large number of bugs, further improving players' gaming experience.
After the update, when the player rests at the save point, the system will automatically replenish all consumables on his body, and a unique icon will be displayed when replenishing, so that players can understand the supplementary situation. It should be noted that players can enjoy this automatic replenishment function only by storing consumables in the warehouse, and the maximum number of replenishments will be limited by the warehouse space.
This update also fixed the problem that the monsters' "breaking durability" and "stamina recovery speed" values failed to increase normally during many weekends, making the monsters in the game more in line with the expected difficulty of challenge.
For players who have completed three weeks of work, the game will pop up and prompt "The last level has been completed" to help players better understand their progress.