"Red Desert" shows the exclusive next-generation engine! A great success in the industry

Mar 26 2025

  Korean game developer Jen Aibis showed off the exclusive development of the "BlackSpace Engine" next-generation engine used by his new open-world action-adventure work "Red Desert" at the "Game Developers Conference (GDC) 2025". The engine vividly presents the details of weather changes, character interactions and other details in the game with exquisite and high-quality pictures, creating an ultimate visual feast for players.

After displaying the BOSS combat system of "Red Desert" at world-renowned game exhibitions such as Gamescom, G-Star, and TGA last year, Janebis debuted at GDC 2025 with its independently developed next-generation game engine "BlackSpace Engine", showing the ultra-high image quality visual effects achieved by the engine in "Red Desert".

  Jinaibis has always insisted on using independent R&D engine to create games. The experience accumulated by using "BlackDesert Engine" to develop "Black Desert" has laid a solid foundation for the birth of the new generation of "BlackSpace Engine". The new engine aims to bring players a unique visual experience, with excellent technical control and multi-platform support, perfectly realizing the developers' high standards for game quality.

BlackSpace Engine core technology highlights:

 Seamless scene loading

  Bringing the Pavel Continent explored by the protagonist Kliff through distance rendering technology, real-time rendering and seamless loading of the vast world. The scene transition during gliding skills is particularly optimized, bringing a real visual experience of high-speed falling.

  Real combat physical effects

  The engine accurately restores the sense of weight and impact in battle, and presents differentiated object breaking effects according to the force. The environmental interaction system makes the battle more realistic, and characters will cause corresponding damage to the surrounding items.

  Dynamic environmental changes

  Refinedly simulate the physical movement of objects such as hair, vegetation, and clothing. FFT technology is used to realize realistic water simulation, and dynamic fog effect is displayed through Raymarching technology. The concentration and color of fog will change with time and light.

  Advanced lighting system

  Use ray tracing technology to present the changes in light and shadow in different weather, indoor and outdoor light interactions and other effects. Real-time light source computing technology ensures that all light particles move in synchronization with the light source to create natural light.

  Diversified natural environment

  Real simulation of the changes in the atmosphere and clouds through Unified Atmospheric Scattering with Volumetric Cloud technology. The innovative shape variation function allows trees to present rich and diverse forms, greatly enhancing the realism of the world.

  "Red Desert" brings players an unprecedented immersive open-world experience through the powerful performance of BlackSpace Engine, showing the technological peak of the next-generation game engine.

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