Foreign media talked about the fatal shortcomings of "Silent Hill F": There are too many battles, so it should be less!
Recently, foreign media PCgamer published an article pointing out that a major disadvantage of "Silent HILL f" is that it pays too much attention to combat. It may be more appropriate if the battle in the game is more difficult or less difficult.
Foreign media said that before the game was released, he was worried that "Silent Hill F" might focus on combat and lose the tense atmosphere that the horror game should have. He believes that excellent horror games should bring players an immersive sense of horror rather than a simple action experience.
However, "Silent Hill F" obviously goes against these expectations. The game has a complex combat system that requires players to invest considerable time and energy to master. The editor pointed out that the battle in "Silent Hill F" is not a simple "left knife, right knife, gorgeous dodge", but requires players to accurately grasp the attack timing in order to maximize the combat effect.
Fighting occupies an extremely important position in "Silent Hill F", and even unlocking puzzles and advancing the plot is closely related to defeating the enemy. Unlocking the treasure chest or advancing to the next area requires combat, which makes it impossible for players to avoid the participation of the battle.
In the end, the editor regretted that "Silent Hill F" became an action game with horror elements, and the protagonist also became a character similar to "Vajima", which is obviously different from the traditional horror atmosphere.