كشف مطورو King و Xbox السابقين أن الوظائف التي تم قطعها ستحل محلها الذكاء الاصطناعي!
After Microsoft launched a new round of layoffs in early July, King, a developer of Candy Crush Legend, and employees of the Xbox team learned through an internal memorandum that the positions they were laid off will be replaced by AI. The layoffs affected about 200 positions, and internal sources disclosed for the first time the reasons for the layoffs and the specific implementation plan for the artificial intelligence alternative.
The game industry has continued to fluctuate in the past two years, with giants such as Microsoft, Embracer Group, and Sony successively experiencing studio closures, project cancellations and large-scale layoffs. The industry generally points the finger at the bloated structure of the enterprise and the unsustainable operation model, and is also full of concern about how studios can restructure their human resources system. With the revelations from former King and Xbox developers, concerns about AI replacing human labor are becoming a reality.
According to an internal memorandum obtained by Mobile Gamer Biz, King employees were told that the layoffs in early July 2025 were "a streamlined restructuring of pursuing growth", with the goal of creating a "flatrifying structure - reducing the number of meetings and compressing project decision-making chains." The memorandum emphasizes that it will "unlock more AI tools' potential" to achieve this streamlined goal. In recent years, the application of AI in game development has been controversial, and Microsoft's decision to lay off hundreds of employees and turn to enable AI has caused an uproar in the industry.
Anonymous sources revealed to MGB that some of the level designers, user researchers, UX personnel and narrative authors who have been laid off have previously participated in the development of relevant AI systems. These tools used to improve efficiency eventually replaced their creators, arousing strong dissatisfaction with employees who remained in office. Although Microsoft has always publicly emphasized AI strategy, gaming practitioners have always expected AI to be a substitute for creative positions only.