Has been developed using Unreal 5 for two years! 'Blood of Dawn Treader' first details revealed
This morning, Rebel Wolves Studio, co-helmed by former "Witcher 3" director Konrad Tomaszkiewicz and "Cyberpunk 2077" deputy director Mateusz Tomaszkiewicz, officially announced the first work of its new RPG legendary series - "Dawn Walker" Blood". The author of the tweet, shinobi602, further disclosed detailed information about the game:
This is an innovative single-player third-person fantasy action role-playing game. It has been carefully crafted using the Unreal 5 engine for more than two years and is expected to be released soon. A complete real-life experience will be launched in the summer of 2025.
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Game by Konrad Tomaszkiewicz and Mateusz Tomaszkiewicz, the former core members of "The Witcher 3", lead the development and focus on the "narrative sandbox" experience to ensure that each player's game journey is unique.
The background of the story is set in medieval Europe in the 14th century, a fictional region called "Vale Sangora", which was devastated by plague, famine and social unrest. The game is deeply inspired by Eastern European architecture and culture, with elements such as traditional Polish wooden houses, Ukrainian and Balkan costumes, and "Romanian defensive churches" all incorporated into it.
In this world, vampires lurk in the dark, waiting for opportunities, intending to attack humans at their weakest moments and overthrow the rule of feudal lords. The day-night cycle is crucial to the game experience. Villages and buildings at night will present a completely different atmosphere, giving players a brand new exploration experience.
Players will play as Cohen, a unique being between humans and vampires-"Dawn Walker". During the day, you need to rely on swords and other weapons to fight; at night, you can use your vampire abilities to explore the environment and fight. The game sets 30 in-game day and night cycles for you to save your family, creating a tight time pressure. Completing a goal or task will move time forward, but real time is not affected, allowing you to flexibly "manage" this precious resource.
During the journey, you will encounter many characters with their own goals and ambitions. They may become your friends or your enemies. In addition, "Blood Hunger", as the core mechanism throughout the game, requires you to eat regularly, otherwise talking to people in a hungry state may get out of control and even devour your closest companions.
The design of vampires is also unique. Their teeth will continue to grow, and the teeth of the elderly are particularly prominent. They are usually hidden in the mouth and are revealed when they open their mouths. The vampires are led by Brencis, an ancient and powerful vampire who seeks to change the world by twisting ancient religious beliefs and exploiting social unrest to project himself as a savior. However, the vampire leadership is not absolutely black and white. While they overthrew the tyranny, they also killed people in order to survive, and even held blood sacrifices in churches. As an "active opponent", Brunsis will react to the player's actions and become obstacles to the player's progress by setting up military checkpoints and other methods.